$ whaaack --price
free, ad-supported
- Free to play
- Remove ads with a single one-time purchase, not a subscription
- Without it, at most one short ad every couple of minutes, between runs
- Source code on GitHub under the BSD 3-Clause license
Survive the orchard. Whack-a-mole, except the moles are fruit and they are getting away.
whaaack - survive the orchard
Fruit pops out of a board and you hit it before it goes back down. Each fruit that gets away is a strike, and three strikes end the run. The score is the number of milliseconds you lasted, with no multipliers or combos.
It never levels off: every four seconds fruit arrive faster and live shorter, down to 580 ms at top speed. Play Games sign-in is optional; signed-in runs post to global and weekly leaderboards. There is also a 3x3 edition for round Amazfit watch screens.
The game is finished and being prepared for release on Google Play.
$ whaaack --price
$ whaaack --sponsor
If Whaaack! saves you time, you can support its development. It pays for the hours that go into fixes and new releases.
helena(1), nuts(1), chromis(1), sticker-maker(1), ls ./software